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Dark Age Asunder
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v0.29 New GUI
September 12, 2024
by
PlutoniumPowered
Added New backpack GUI Added new Stats GUI Added new structure select GUI Added new XP bar...
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v0.28
September 10, 2024
by
PlutoniumPowered
Added reset to Stats menu Added Evil Eye Fixed bug - slime staying after death. Improved scene loading Added god Rays and sound when you gain level Added god mode in settings Fixed bug - map mask stil...
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v0.27
September 05, 2024
by
PlutoniumPowered
Now works on SteamDeck added death animation for bat added glowing for rare upgrade cards Added starting platform and starting tower Support for multiple resolutions Added options for Fullscreen, reso...
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v0.24
August 16, 2024
by
PlutoniumPowered
Moved fog of war to minimap only When you get too far, you see heat distortion and hear ringing When you go past the bounds, you get warped back to the center Added new hero art Relics now have a circ...
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v0.23
August 10, 2024
by
PlutoniumPowered
Added relics Added backpack Added inventory for relics Game saves relics that are found (relics don't affect stats yet) Can now control player facing direction so you can walk one direction and attack...
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v0.22.1 Patch
July 27, 2024
by
PlutoniumPowered
Fixed issue with no gold mines or mana wells made it go to main menu after death Minimap is on by default...
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V0.22 Stat Upgrades
July 26, 2024
by
PlutoniumPowered
Made flag outline smaller Added Stat Upgrade Menu Can have 5 levels for each upgrade Added (Attack Speed, AoE, Damage, Movement Speed and Armor) Saves Upgrades levels to save game file Saves upgrade c...
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v0.21.1
July 13, 2024
by
PlutoniumPowered
removed starting tower gave friendly golem more health Made bats easier to kill Can now add starting structures in settings file (platform and tower) Fixed issue with spacebar toggling play/pause butt...
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v0.21 Game Save
July 11, 2024
by
PlutoniumPowered
Tower is 25% bigger Tower flag animates Added Pause/Play Added new grass tiles Iron and gold mines are 25% bigger Fixed bug where sometimes swipe attack wouldn't hit enemies Updated structure selectio...
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v0.20
July 05, 2024
by
PlutoniumPowered
Efficiencies moved occlusion monitoring to player removed unnecessary collision shape on enemies Added new resource and structure art Added Attack Level stat Added tooltips for resource icons Resource...
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v0.19 Fixes
June 29, 2024
by
PlutoniumPowered
Cross weapon type is locked to start out Game pauses when on platform Fixed bug with structure select gui Added minimap border and mask Added Agro Golem Golem throws projectiles at player sometimes go...
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v0.18.1
June 15, 2024
by
PlutoniumPowered
1
Bug fixes: removed starting wood and iron that was in for testing fixed bug, golem not on minimap added sounds (attack, player hurt, dash)...
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v0.18 Finished Structures
June 14, 2024
by
PlutoniumPowered
1
When enemies damage golem, golem damages enemies as well Fixed Bug: golem can be rotated Golem runs toward you if you are too far away Lode stone increases magnetism Alchemy lab increases research (re...
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v0.17 Golem
June 08, 2024
by
PlutoniumPowered
Golem Factories use up mana Factories create golem when complete Golem follows player Golem walks Golem throws when standing, not when walking toward player boulder has shadow boulder does AoE damage...
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v0.16 Fire and Golem Factories
May 11, 2024
by
PlutoniumPowered
added fires that start when you shoot an enemy with cross - fire weapon enemies catch on fire when they walk into fires Gems and items fade away after 10 seconds Added Golem Factory Added sound for Go...
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v0.15 Upgrades
May 04, 2024
by
PlutoniumPowered
change weapon element added poison, ice and leeches elements added upgrade cards Fixed Swipe collision Fixed cross not working bug Fixed timer not resetting on game over bug Fixed resource count not r...
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v0.14 Enemy and Weapon Variants
April 19, 2024
by
PlutoniumPowered
added bat, slime and spider enemies with different health, damage, speed and damage type. Added poison effect You can be poisoned up to 3 times at once poison slows you down any potion will remove poi...
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v0.12 HP, Death, Enemy Spawns
April 11, 2024
by
PlutoniumPowered
converted all scripts to c# fixed enemy spawning added player attack anim added health bar enemy damages player player death anim player dies - enemies stop removed test tower removed test platform Sh...
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v0.11.1
April 07, 2024
by
PlutoniumPowered
Fixed Y-Sort issue...
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v0.11 Items
March 21, 2024
by
PlutoniumPowered
Potions are randomly dropped by enemies Speed potion Attack Speed potion Shield potion...
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v0.10 Gems, XP, Levels
March 14, 2024
by
PlutoniumPowered
Enemies drop gems Player has magnetism to attract nearby gems/items Player collects gems Gems turn into XP When XP bar is full, player gains a level Each level requires more XP...
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v0.09
March 08, 2024
by
PlutoniumPowered
Made towers shoot (copied over attack_range scene) Changed bullet to animated sprite Added explosion for when bullet hits enemy Scaled down animated sprite in bullet2 scene Added enum for BulletSource...
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v0.08
February 20, 2024
by
PlutoniumPowered
- Variable capture speeds(set in each ResourceDiscovery scene) - Made tree CaptureTimer area larger - CaptureTimer doesn't get reset to 0 when out of area, instead, it decreases at the capture speed f...
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v0.07
February 15, 2024
by
PlutoniumPowered
Press 'M' for mini map Only maps discovered resources...
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v0.06
February 08, 2024
by
PlutoniumPowered
Made Fog of War more efficient Made Fog of War cover entire play area Made Structures and Resource Discoveries more efficient (it only draws what is on screen) Creating structures now loads a custom s...
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v0.5
February 04, 2024
by
PlutoniumPowered
- Platforms appear randomly throughout similar to Resource Discoveries - When you stand on a platform, the StructureGUI is displayed - You need the required resources (iron and wood) to build each str...
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v0.4
January 19, 2024
by
PlutoniumPowered
Added resource collection from discovered Resource Discoveries Added GUI for gold, iron, mana, and wood Added timer Resources get added every 60 seconds (set in ResourceDiscoveries.RDCollectionFreq...
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v0.3
January 13, 2024
by
PlutoniumPowered
Made it so only resource discoveries in range of player display the timer. Resource Discoveries become color when timer is complete Using y-sort for player and resource discoveries...
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